Meteor Pair Expedition
Survey three rock-filled sectors, trading cross-shelf salvage for air, shields and safe launches.
How to play
Survey three sectors and extract with air remaining. Match equal exposed ends of either shelf. A same-shelf pair earns one salvage; crossing shelves earns two. Ordinary pairs cost one air, volatile pairs cost four. Spend one salvage to arm a shield: the next volatile pair costs only one air. Spend two salvage for four air (capacity twelve), but reserve two salvage plus one air to launch each next sector. Cycle a shelf for one air to expose new endpoints. Resources carry forward. Zero air loses even on the final pair.
About this original study
One compact handcrafted scenario inspired by a documented mechanic, not a clone or a complete remake. Original interface and rule implementation; no source artwork, code, music, accounts or purchases.